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I have a Unity Android app, which is using this asset to log in with Google. Google login worked fine in debug, but not in production (the app downloadable from Google Play). To resolve this, I added the Google Play app signing key as a Client ID in Google Cloud Console (so now I have 2 Client IDs, one for debug and one for production). As soon as I did that, Google login stopped working in debug mode, but started working in production.

Things I've tried to make login work in debug (none of them worked):

  • Deleting the Client ID using the Google Play app signing key, so only the Client ID using the upload key certificate remains
  • Changing the Google Play app signing key and signing my app with it
  • Deleting and reinstalling the app
  • Using a different Google account to log in
Tamás Sengel
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1 Answers1

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Looks like your free tier is expired. The client ID still has the free credit thus it is working.

Naveed Abbas
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