I’ve upgraded my project today to Prism 6.3.0 and Unity 5.3.1. Before that, I had Prism 5 and Unity 4.
Now I’m running into problems with the Prism.Unity.UnityBootstrapper: it seems that the Container field is still a Microsoft.Practices.Unity.IUnityContainer instead of Unity.IUnityContainer.
I had hoped that the upgrade would cleanly cut all references to Microsoft.Practices.Unity off of my project, but it seems that I’m still forced to use the “old” Prism library, at least in parts.
Why does this situation arise, and what do I do to make it right? Am I missing something?