To synchronize the access to my properties I use the ReaderWriterLockSlim class. I use the following code to access my properties in a thread-safe way.
public class SomeClass
{
public readonly ReaderWriterLockSlim SyncObj = new ReaderWriterLockSlim();
public string AProperty
{
get
{
if (SyncObj.IsReadLockHeld)
return ComplexGetterMethod();
SyncObj.EnterReadLock();
try
{
return ComplexGetterMethod();
}
finally
{
SyncObj.ExitReadLock();
}
}
set
{
if (SyncObj.IsWriteLockHeld)
ComplexSetterMethod(value);
else
{
SyncObj.EnterWriteLock();
ComplexSetterMethod(value);
SyncObj.ExitWriteLock();
}
}
}
// more properties here ...
private string ComplexGetterMethod()
{
// This method is not thread-safe and reads
// multiple values, calculates stuff, ect.
}
private void ComplexSetterMethod(string newValue)
{
// This method is not thread-safe and reads
// and writes multiple values.
}
}
// =====================================
public static SomeClass AClass = new SomeClass();
public void SomeMultiThreadFunction()
{
...
// access with locking from within the setter
AClass.AProperty = "new value";
...
// locking from outside of the class to increase performance
AClass.SyncObj.EnterWriteLock();
AClass.AProperty = "new value 2";
AClass.AnotherProperty = "...";
...
AClass.SyncObj.ExitWriteLock();
...
}
To avoid unnecessary locks whenever I get or set multiple properties a once I published the ReaderWriterLockSlim-Object and lock it from outside of the class every time I'm about to get or set a bunch of properties. To achieve this my getter and setter methods check if the lock has been acquired using the IsReadLockHeld property and the IsWriteLockHeld property of ReaderWriterLockSlim. This works fine and has increased the performance of my code.
So far so good but when I re-read the documentation about IsReadLockHeld and IsWriteLockHeld I noticed the remark form Microsoft:
This property is intended for use in asserts or for other debugging purposes. Do not use it to control the flow of program execution.
My question is: Is there a reason why I should not use IsReadLockHeld/IsWriteLockHeld for this purpose? Is there anything wrong with my code? Everything works as expected and much faster than using recursive locks (LockRecursionPolicy.SupportsRecursion).
To clarify this up: This is a minimal example. I don't want to know if the lock itself is necessary or can be removed or achieved in a different way. I just want to know why I should not use IsReadLockHeld/IsWriteLockHeld to control the flow of the programm as stated by the documentation.