I have two dynamic bodies attached together with a revolute joint. Both of the bodies are also connected to a static body on the other ends. I need the joint between the two dynamic bodies to break when more than a certain amount of force is applied, that is, when there's more mass than the joint can resist. How is this done in Box2d? I guess this is not handled by Box2d automatically. Here's the graphical overview of what I want to achieve.
