var fillData = new List<int>();
for (var i = 0; i < 100000; i++)
fillData.Add(i);
var stopwatch1 = new Stopwatch();
stopwatch1.Start();
var autoFill = new List<int>();
autoFill.AddRange(fillData);
stopwatch1.Stop();
var stopwatch2 = new Stopwatch();
stopwatch2.Start();
var manualFill = new List<int>();
foreach (var i in fillData)
manualFill.Add(i);
stopwatch2.Stop();
When I take 4 results from stopwach1 and stopwach2, stopwatch1 has always lower value than stopwatch2. That means addrange is always faster than foreach.
Does anyone know why?